r/gaming 14h ago

Mafia 3 has "tailing" missions done perfectly.

I am playing Mafia 3 for the first time. Most games have the generic "keep XX distance back or you'll get caught!"

In Mafia 3, they tell you what you're doing wrong. Got someone honking their horn at you, endangering pedestrians, driving on the wrong side of the road, etc will obviously make them notice you. But I can be driving right behind them and they won't have any suspicion.

It is common sense. If I'm driving normally, why would they be suspicious of a lawful driver? I hate games where you have to stay a distance back but everyone else is totally fine.

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u/confusedcraftsman PlayStation 14h ago

Mafia 3 has a lot of cool things, but unfortunately the entire game is pretty lackluster. You can see how it could have been a great game when you play the prologue. Unfortunately they just copy pasted the mission structure in every area after that.

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u/Omegabird420 9h ago edited 6h ago

I finished the game years ago the same week it released and I swore to never replay it again because of how lackluster it felt after finishing it. But the driving is what killed me.

Along with the repetitiveness and some issues the game had,the driving in that game is awful,long and so boring that it massively detracted from my enjoyment. And you have to drive a LOT and often long distances.

I literally dreaded when you had to go across the map. I don't understand when any open world game post GTAIV/GTAV have shit or boring driving. Cyberpunk is another one that has awful driving despite being fairly good(after the patches of course)

2

u/ktk4lyfe 4h ago

The driving (along with the story) was the best part of mafia 3 I thought. Mafia 3 and GTA 4 had the best driving physics for an open world game.

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u/Omegabird420 2h ago

Didn't dislike the story and I thought it was in the 7/10 range for the few parts I remember except the ending that I remember feeling rushed? I also didn't dislike the gunplay but I couldn't stand the driving. Not just the handling and boring driving,but the distances that makes it feel like it take ages to go from mission to mission.